#100DaysOfCode R2D30/100 * 2 Today: #AStarAlgorithm NPC Pathing! Tomrw: More NPCs > Scene Transitionable NPCs > Time Scheduled NPC Pathing > Sound! #UdemyRobAger #Udemy #indie #indiegame #indiedev #madewithunity #Unity2019 #Unity2D #gamedev #Coding #CSharp #pixelart #inktober2020 pic.twitter.com/nBaE8lcsmb
— // (~˘▾˘)~ spaghettiSyntax (@spaghettiSyntax) October 6, 2020
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