28 Sep 2020 #100DaysOfCode R2D22/100 #100DaysOfCode R2D22/100 Today: Scene Item Persistence Between Scenes Finished! > New Cabin Scene > Fine Tuned Scene Transitions > Began Saving Implementation #UdemyInstructorRobAger #Udemy #indiegame #indiedev #madewithunity #Unity2019 #Unity2D #gamedev #Coding #CSharp #pixelart pic.twitter.com/WwQvgM4AYN— // (~˘▾˘)~ spaghettiSyntax (@spaghettiSyntax) September 28, 2020 Contact: | Facebook | Twitter | GitHub | Please Support! Advertisement Share this:TwitterFacebookLike this:Like Loading... Related